Centaur and Drow Ranger dominate 6.76 version
Just a few days after release stats show significance of buffs
We reported on the buffs from the 6.76 patch, which has now been updated to 6.76b. Sniper, Drow Ranger and Meepo had the most significant buffs. What we didn’t report on however, were the adjustments done to Centaur, a hero that was also just introduced to Dota 2 with this version; His ‘Great Fortitude’ skill has been adjusted with ‘Stampede’, but see for yourself :
Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.
Duration: 3/4/5
Damage: 100/150/200 + 2x your str
Stun: 1.25 seconds
Stampede Collision AoE: 120Cooldown: 65 /Â Manacost: 50
Does not affect magic immune enemies
As it seems, Centaur has now become the strongest team hero in DotA 2 according to DOTABUFF.com, a website accumulating all statistics from the Dota 2 matches. From there we can see that the win rate in matches where Centaur Warrunner was present sky rocketed to a staggering 66.75%(new). As a comparison, in the previous patch teams with Jakiro managed to win “only” 60.15% of their matches.
From the reported buffs we can also see that neither Sniper, nor Meepo could benefit greatly, however Drow Ranger managed to make the break out from 51.21% win rate up to 2nd place with 60.21%+9!
Jakiro de-throned
There are new kings in town baby, and Jakiro has been de-throned to a 3rd place with a win rate of 56.49%-3.66. Although his nerfs would be more substantial, he’s still holding himself in the top of the ladder. He had a manacost increase on Ice Path to 90+15, and the creation delay of the Ice Path has been increased as well, making it 0.5+0.1.
Tidehunter the biggest loser
The biggest loser in this patch seems to be however Tidehunter. His nerf included a damage decrease on Ravage, making it 200-50/325-25/4500. As consequence he fell from a steady 4th place win rate, to the 20th place, and dropped right below the 50% win rate mark with 49.94%-6.04.
Obviously these numbers are quite fresh, right after a patch release. In the next weeks we will see more stabilized numbers when people get a grip on the ability changes, thus balancing out the game play. We will keep you posted on the big balance questions.
Check out the other heroes stats at DotaBuff.com :